A Shot in the Dark: Dev Log 10-Jun-2022


It's been a busy week at ViM Studios and we have some very exciting announcements!

Josselyn has been going full-steam on Chapter 2 of A Shot in the Dark. Although it might appear the percentage progress is increasing slowly, please know that lots of work is being done. Chapter 2 currently has 560 still renders and 19,000 words written and it's not even halfway done!

Despite having less scenes than Chapter 1, the scenes in Chapter 2 have significantly more content and it's taking longer to develop than anticipated. Because of this, we have decided to split Chapter 2 into two releases (V0.15 and V0.2). Both releases will stand on their own with ~800 renders, ~20 animations, and ~20,000 words of script.

There are two scenes at the end of Chapter 2 that will have particularly complex renders and animations, and we did not want to rush those scenes for the sake of a faster release cycle. Splitting Chapter 2 into two updates will allow us to stay on track for 2-3 month release cycles without compromising the quality of the content.

We do not anticipate future chapters to be as long as either of these first two chapters. They necessitated more content in order to introduce all the characters and set up the story. While we can't guarantee it won't happen again at some point, Chapter 3 (V0.25) was always planned to be a more "contained" update so we do not anticipate needing to split it up.

With all these changes in mind, here is our tentative release cycle for the rest of 2022. Of course, this is subject to change as issues we haven't anticipated arise! We are committed to getting quality content to you as quickly as our small team can, and being transparent if anything changes.

A Shot in the Dark, 1st half of Chapter 2 (V0.15) - July/August

A Shot in the Dark, 2nd half of Chapter 2 (V0.2) - September/October

A Shot in the Dark, Chapter 3 (V0.25) - November/December

As you can see, it's going to be a busy year, but we are excited! As always, thank you to all of our Patrons, Subscribers, and fans who have made this possible.

-ViM Studios

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Comments

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WHAT? This must be a mistake. This game is the best and no reviews? Players must be getting jobs or something, only reason not to try this killer game. Eleven stars

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We think people are in a wait and see kind of mode combined with not enough eyeballs on the game yet. A lot of new games seems to fizzle out after the first or second release after they find out how much work goes into making them too.

We appreciate your enthusiasm, Hawkeye. OORAH!