Prince of Suburbia: Dev Log 08-Sep-2023


We are now doing weekly dev logs, but alternating between our two games. This week, it's all about Prince of Suburbia, and next week we'll give an update on A Shot in the Dark.

Thank you to everyone who provided suggestions for the Pregnancy DLC! We will begin polling out options for each character on Patreon and SubscribeStar soon. You can still provide suggestions here: https://www.patreon.com/posts/prince-of-dlc-v1-88036736

Unfortunately, a lot of development time has been lost the past two weeks dealing with business-related issues (as we mentioned in last week's dev log).

We have been having trouble finding a CPA that we like, and when we finally found one that seemed like a good fit they rejected us this week because we work with adult content. So, it was a lot of time wasted finding and preparing to work with them, and now we have to start from zero again.

We also had a YouTube strike recently that temporarily suspended our ability to post videos (which is why there was no podcast episode this week). We've also spent a lot of time researching our options for all the music we need to replace in our games, looking for the solution most likely to avoid future licensing issues.

Dealing with this kind of stuff is definitely not the fun part, but if there's no business, there's no games. We are just handling things as they come up, so we can get back to work on the part we actually enjoy which is making the games!

Josselyn did make progress on V1.0 by finalizing the scenes for Sonia, Fiona, and Sarah so they can be implemented in the code. TheOmega has started the foundational coding that has to happen every update. HaruLuna just sent us all 36 voice acting sound files for the V1.0 update, so TheOmega will start preparing to put those into the game.

We also have identified the 115 animations and illustrations throughout the game that don't currently have voice acting. HaruLuna will begin working on those soon, so that we can finish remastering previous scenes by the end of this year. Also, after a failed attempt with one GUI artist, we are now working with a new GUI artist to redo all of the GUI currently in the game so that everything looks more cohesive and polish.

Overall, our goal is to release V1.0 this fall and be done with all the remastering by the end of the year. Then we can move the game out of Early Access on Steam, and focus on creating the Pregnancy DLC!

Here is a preview of Lina (or at least, one version of Lina -- we'll do a preview for the other version of Lina in a future dev log)!

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